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Simcity 3000 highways
Simcity 3000 highways











simcity 3000 highways
  1. SIMCITY 3000 HIGHWAYS SOFTWARE
  2. SIMCITY 3000 HIGHWAYS SERIES

New types of facilities include prisons, schools, libraries, museums, marinas, zoos, hospitals and arcologies. SimCity 2000 was a major extension of the concept the view was now dimetric instead of overhead, land could have different elevations, and underground layers were introduced for water pipes and subways. The unexpected and enduring success of the original SimCity, combined with the relative lack of success with other " Sim" titles, finally motivated the development of a sequel. In 1995, SimCity 2000 won "Best Military or Strategy Computer Game" Origins Award. It was later released on the Amiga, DOS & Microsoft Windows, followed by a release for OS/2. SimCity 2000 was first released by Maxis in 1994 for computers running Apple Macintosh Operating System. SimCity 2000 ( SC2K) is a simulation/ city building video game and the second installment in the SimCity series.

SIMCITY 3000 HIGHWAYS SOFTWARE

On Januthe SimCity source code was released under the free software GPL 3 license under the name Micropolis Simcity 2000

SIMCITY 3000 HIGHWAYS SERIES

Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis. The original SimCity was later renamed SimCity Classic. SimCity was Maxis's first product, which has since been ported into various personal computers and game consoles, and spawned several sequels including 2000 in 1994, 3000 in 1999, SimCity 4 in 2003, DS, and Societies in 2007. SimCity is a critically acclaimed city-building simulation video game, first released in 1989, and designed by Will Wright.













Simcity 3000 highways